Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Soviet Zenit Spacesuit model is ideal for historical simulations, sci-fi games, and educational tools about space exploration. With silver-coated insulation layers and reinforced joints, it's well-suited for realistic depictions of space suits. The emergency escape features add an element of authenticity.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.
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