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all the geometry is SUBDIVIDABLE (OBJ and FBX file formats have SUBDIVISION set to 0, use meshsmooth or smooth modifiers in your 3d software to make the geometry look like on the preview screens)
all the preview screens are unedited, made with V-ray renderer
you get 3 mega objects (built of 606 smaller geometry elements in total)
980.406 polygons and 993.158 vertices are the amount of all 3 mega elements alltogther in SUBDIVISION level 0
you can use this set as kitbash for your commercial and non commercial projects
if you have any questions, don't hesitate to contact me!