Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The Japanese JAXA Spacesuit Prototype is perfect for futuristic animated films, educational simulations about space exploration, and space-themed video games. The model's cutting-edge features highlight a hybrid material composition, adaptive cooling vents, enhanced radiation shielding, and microgravity mobility enhancements, making it both visually impressive and functionally detailed.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs. All textures are 4096x4096 in size.
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