VitLoss
nice!
Here is my futuristic emergency backup generator design.
Textures: Normal maps for GLSL and DirectX, color, metalness, roughness, displacement, ambient occlusion and curvature map.
All textures in 8192 x 8192 pixel resulution. Created in 3d-Coat.
Also the download contains file for blender cycles rendering, a unreal 4 and unity 5 project and the 3d-coat file and the standard 3d exchange formats fbx, obj etc.
Test in UDK: https://www.youtube.com/watch?v=QJJpCqhbcKE
Test in Unity: https://www.youtube.com/watch?v=Z5QPEdVCfh8
Free Download for non-commercial use :)