Lowpoly and gameready asset of a astronaut helmet. The Textures are full PBR with the following Maps: Normal Map, Roughness Map, Metallic, Diffuse, Height and opacity. All of the Textures come with a Resolution of 4096x4096. The Model is almost all quads, only the corners of the front part have a few traingles, but they wont affect the shading in any way. The Glass part is not rigged, but can be easily rotated upwards without any clipping or other problems. The MEsh is perfectly for vr, ar realtime projects and games.
If you have any questions or suggestions please send me a message.