Hey all!
This is one of those projects that I wanted to do for the longest time and finally got to! I've always loved the rocks I saw in anime backgrounds and finally, here are 4 different ones you can use!
Of course, I know they are as varied as there are shows, lol, but the most common ones I've noticed, are based on the same pattern - like these!
Included:
Rock Types:
Demo scenes:
Extra Shaders:
All of these shaders are based on the same premise - they are for environments. They all center around an empty (or object of your choosing), to scale the shaders. This approach is best when it comes to environments, because it allows you to define vertical hangs and use the lowest possible poly-count for some seriously massive objects - intersections not being an issue either and NO UNWRAPPING REQUIRED! :D
How to use:
You can use these in animation as well (like rocks rolling down a hill), just customize for the coordinates.
This is a massive set of work and was such a joy to put together!! I know it will help your projects along swimmingly!!! :D
**Cycles compatibility:* Some bump artifacts did appear; they work, but may need some adjustment. See example image.
Some uses can include: