Modifier creates realtime topology based weaving geometry.
Works on tris/quads/n-gones.
2 weaving options.
Recommended to use on EditablePoly objects.
Update:
Version 2
-Double Strokes
With gap width parameter.
Option for each stroke direction.
Separate option for Tris/N-gones.
-Flow Twist
Option for each stroke direction.
-Average connection width
Helps to keep the flow even in nonuniform weaving.
-Manual flow control (Quads)
Weaving flow control by editing quads triangulation.
-Variability
All weaving options works together produce a lot of variants.
Update:
Version 2.1
Preserve UV option added.
Weaving inherit uv mapping from base geometry.
Support 3dsmax 2018.1+
Instalation: Open 3dsMax - main toolbar: scripting - Install Max Creating Graph (.mcg) file - choose Weaver.mcg - done
To use it create mesh object and add weaver modifier from modifier list
Enjoy!