This Maya Python script automates UVset cleanup tasks with intelligent error handling and progress tracking. It efficiently manages UVsets while preserving your original data through Maya's undo system.
Key Features:
Automatic empty UV set detection and repair
Automatic UV set consolidation to map1
Progress tracking with interruptible processing
Smart error detection and reporting
Batch processing for multiple objects
Undo-friendly operations
Automatic removal of redundant UV sets
Usage Instructions:
Run the script in Maya (Python 2.7 environment)
Select target meshes in your scene
Click Start Processing in the UI
Review the detailed report after completion
Error Handling:
The tool automatically:
Skips non-mesh objects
Identifies UV sets with missing data
Flags geometry needing manual attention
Preserves original UV sets until successful conversion
System Requirements:
Autodesk Maya 2018+
Python 2.7 environment
Polygonal geometry only
Best Practices:
Always back up scenes before processing
Process complex assets in sections
Check UV borders before processing
Consider splitting large models first