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2019-12-11 20:42:22 UTCgenowefa1964
Ciekawe.
3dsMax topology based frame modeling modifier.
Procedural tool for frame like structure creating.
Useful for creating facades, structures, grids, furniture, patterns and more.
Adjustable elements:
Filtering options:
Parameters randomization options
Material ID setup for each element
Unify flow option: Arrange frames so they are always guided correctly.
Random clone option : Clone objects with unique random seed from each copy.
Works only with editable poly.
Quads only.
Support: 3dsMax 2018.1 and newer.
Includes Sample scene from video.
Enjoy!