6 Battle Axes Collection. This Collection of models is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs and Overlapped UVs. -No extra plugins are needed for this model. -Units: meters. -PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Basecolor (4K) (2K) (1K) Diffuse (4K) (2K) (1K) Roughness (4K) (2K) (1K) Glossiness (4K) (2K) (1K) Metallic (4K) (2K) (1K) -Height (4K) (2K) (1K) Specular (4K) (2K) (1K) AO (4K) (2K) (1K) NormalDirectX (4K) (2K) (1K) NormalOpenGl (4K) (2K) (1K) -Emissive(4K) (2K) (1K) Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4K) (2K) (1K) MetallicSmoothness (4K) (2K) (1K) SpecularSmoothness (4K) (2K) (1K) Normal (4K) (2K) (1K) -Emissive(4K) (2K) (1K) Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4K) (2K) (1K) MaskMap (4K) (2K) (1K) Specular (4K) (2K) (1K) Normal (4K) (2K) (1K) -Emissive(4K) (2K) (1K) UE4 Packed
Basecolor (4K) (2K) (1K) Normal (4K) (2K) (1K) OcclusionRoughnessMetallic (4K) (2K) (1K) -Emissive(4K) (2K) (1K) We assure premium quality for the best price Bookmark Our Page For More Gaming Assets Thank You