The tangram is a dissection puzzle consisting of seven flat polygons, called tans, which are put together to form shapes. The objective is to replicate a pattern (given only an outline) generally found in a puzzle book using all seven pieces without overlap. Alternatively, the tans can be used to create original minimalist designs that are either appreciated for their inherent aesthetic merits or as the basis for challenging others to replicate its outline. It is reputed to have been invented in China sometime around the late 18th century CE and then carried over to America and Europe by trading ships shortly after.[1] It became very popular in Europe for a time, and then again during World War I. It is one of the most widely recognized dissection puzzles in the world and has been used for various purposes including amusement, art, and education.
The origin of the word 'tangram' is unclear. One conjecture holds that it is a compound of the Greek element '-gram' derived from γράμμα ('written character, letter, that which is drawn') with the 'tan-' element being variously conjectured to be Chinese t'an 'to extend' or Cantonese t'ang 'Chinese'. Alternatively, the word may be derivative of the archaic English 'tangram' meaning an odd, intricately contrived thing.
In either case, the first known use of the word is believed to be found in the 1848 book Geometrical Puzzle for the Young by mathematician and future Harvard University president Thomas Hill who likely coined the term in the same work. Hill vigorously promoted the word in numerous articles advocating for the puzzle's use in education and in 1864 it received official recognition in the English language when it was included in Noah Webster's American Dictionary.
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