Realgar with auripigment 3d model, 4K PBR pipeline textures, Game Ready.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-poly mesh:
SM_Realgar_LOW.fbx (poly: 11045; vert: 11047);
Hi-poly mesh:
SM_Realgar_HI.obj (poly: 1131004; vert: 565504);
Textures:
T_Realgar_AO.tga (ambient occlusion map)
T_Realgar_D.tga (diffuse map)
T_Realgar_M.tga (metalness map)
T_Realgar_N.tga (normal map)
T_Realgar_R.tga (roughness map)
T_Realgar_S.tga (specular map)
File Formats:
FBX (Multi Format)
OBJ (Multi Format)
TGA (4K, Textures Formats)
MP4 (Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support