It is a generic model of cigarette, based on cylinders, which accompanies the material of a procedural knot that can be applied to any other material of the same geometry, being able to configure the level of burning and the effect of nicotine. It is suitable for any visual production - broadcast, close-up of high resolution films, advertising, games, design visualization, forensic presentation, etc.
*Modeled in the Blender v2.90 software, the same in the procedural material in the shader editor.*All geometric and visual aspects of the model are optimized to provide you with the highest possible quality for renderings up to 2k. There is no post-production for the native software (Blender) used in any of the renderings.
Contains:
Cigarette model (High, Mid and LowPoly) + material with NodeSetup configured + Textures Baked - $ 12Exports in the model options: .obj; .stl; .fbx; .dae - $ 0Note: Does not accompany the smoke simulation as seen in the thumbnails Features:Total control of nicotine and dirt burning through the core ramp in the node editorAccurate size to match the real object. -All elements in nominees and their displacement maps. -A clean and optimized topology for maximum polygon efficiency (Too many tips to simulate the irregularities of a cigarette). -Each model is fully subdivided to allow for softness of the mesh, if necessary. -All textures and materials are adapted and specialized for high quality rendering results. -All objects have UVs completely unwrapped, except for the texture of the cigarette contour lines (which can be removed in the Node-Setup). -No extra plug-ins are required for this model.