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high detailed / high-polygon 3D model of the Grand Canyon Area in the USA with texture | based on real data
good for animations and CG renders but not for game or any real time environment use due to the high geometry details
this model covers an appr. 200km x 200km | 124mi x 124mi || 40000 square kilometres / 15444 square miles area of the Grand Canyon Area
geometry and imagery based on real data
geometry is quads only / no tris, no n-gons
this is a heavy scene, a strong computer recommended to use all tiles at the same time (min. recommended specs for all tiles opened in the viewport : 16GB RAM / Nvidia 10 series GPU or any Quadro / AMD equivalent, CPU is not really a factor in the viewport but it should be a reliable multi tasking ready CPU such as an entry level Quad Core)
keeping one tile open at the same time the min.requirements are radically lower (4GB RAM / Nvidia 7 series GPU)
the model is setup by 9 geometry tiles so that it can be turned off/on to lighten your scene if needed
the polygon count of 1 tile is 9000000 (9 million)
the points/verts/vertex count of 1 tile is 9006001 (9 million)
this model has 9 texture tiles / each texture tile is 9472x9472 | 89.7 Megapixel - extreme high details
total size of the textures is 28416x28416 which is 807 Megapixel - extreme high details
9 tile meshes in one C4D file (the whole model)
FBX, Maya (.mb) formats are separated due to the the massive size | 1 file has 1 tile (also separated .c4d file included)
separated tiles can be “copy+paste” to a new project (tile coordinates are set and tiles are prepared for the easiest use) and they’ll fit together
textures files need to be downloaded separately due to its large size (of course 3D models and the textures come with this purchase - only the tex folder is separately zipped from geometry files)
relink textures is easy as all named properly, for example : Tile1 texture goes to Tile1 mesh etc. but if your app rename them you can just count the tiles from the upper-left corner (tile1) to the lower-right (tile9) | the middle tile is Tile5
this 3D model is/can be licensed (commercial use is fine) under Creative Commons Attribution-ShareALike 2.0 (CC-BY-SA) license
satellite imagery are from OpenStreetMap / www.openstreetmap.org