(Sorry my bad english)I try to made it low poly but i couldn't. I will use it in my game, you can rotate cover in game engine cause cover's origin set to rotate point.
Model consist of 2 parts:-Upper case (It's pivot on rotating point, you can animate in game engine easily)-Lower case
Model-Verts: 1,358-Faces: 1,476-Tris: 2,656
All textures are in rar file:-KolDiffuse.png (Albedo map, 512x512) 66,6KB-KolNormal.png (Normal map, 2048x2048) 362KB-LowerCaseDiffuse.png (Albedo map, 2048x2048) 4,43MB-LowerCaseNormal.png (Normal map, 2048x2048) 415KB-LowerCaseHandleDiffuse.png (Albedo map, 512x512) 329KB-LowerCaseHandleNormal.png (Normal map, 2048x2048) 1,74MB-LowerTutacak.png (Albedo map, 512x512) 468KB-UpperCaseDiffuse.png (Albedo map, 2048x2048) 3,62MB-UpperCaseNormal.png (Normal map, 2048x2048) 761KB-UpperCaseHandleDiffuse.png (Albedo map, 512x512) 427KB-UpperCaseHandleNormal.png (Normal map, 2048x2048) 1,29MB-UpperTutacak.png (Albedo map, 512x512) 461KB
There's 7 materials on model:-UpperCaseHandleMat-KolMat-UpperCaseMat-UpperCaseTutacak-LowerCaseHandleMat-LowerCaseMat-LowerTutacak
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