Due to CGTrader very fair royalty share you get the BEST PRICE OFFER (lowest price) from boscorelli3D here on CGTraderModelled and Textured in Cinema4D R15
- high-poly models for film / animation / visualization- low-poly models for slower systems if you use them in batch- 3 versions : 343 random pieces in batch / 27 random pieces in batch / 1 piece- all cells are individual objects - not baked into 1 object so that you can work them individually if needed- all cell objects can be animated- 1 piece blood cell has baked High-Poly and Low-Poly versions for working with them easy in other 3D softwares than C4D- high-resolution uncompressed .png 4096 x 4096 textures - Color Map Texture / Bump Map Texture / Normal Map Texture / Occlusion-Diffusion Map Texture
POLYGONS - 343 HIGH POLY : 8631360 POINTS - 343 HIGH POLY : 8632026
POLYGONS - 27 HIGH POLY : 699840POINTS - 27 HIGH POLY : 699894
POLYGONS - 1 HIGH POLY : 25920 25922POINTS - 1 HIGH POLY : 25922
POLYGONS - 343 LOW POLY : 539460 POINTS - 343 LOW POLY : 540126
POLYGONS - 27 LOW POLY : 43740POINTS - 27 LOW POLY : 43794
POLYGONS - 1 LOW POLY : 1620POINTS - 1 LOW POLY : 1622
File Types :
- .c4d- .dae- .dxf- .fbx - .obj - .3ds - .stl- .wrl- .vob for VUE / color and bump map applied and incorporated - no compression
While geometry works fine in every format, baked textures may need to be relinked and materials need to be redone.Best to use .c4d file with Cinema 4D and .vob with VUE.FBX and DAE files bringing textures fine, too.