Suitable for game engines The scene in Blender is fully configured, all textures are connected There are two bones in the project, and a rig One animation for 79 frames, rotation movement Obj format has no bones and no animation Render processed in Photoshop Technical Details: File format: Blend, Fbx, Obj Textures: Yes - Two texture sets of 2ka resolution ( BaseColor, Emissive, Metallic, Normal_Directx, Normal_OpenGL, Opasiti,Roughness ,AO ) UV: Yes Material: Yes Vertices: 7877 Faces: 7011 Triangles: 12478 Render Blender: EEVEE