8 white various cells assetsculpted from scratch in zBrush 4.7r3originally created for medical/scientific visualization and animationlarge amount of variations allows achieve unique seamless lookoriginal goal was to gain proper amount of detail at any distance to the camera, with any preferred amount of cellseach model looks different from different point of view angleinside of ZTL you will find 8 cell bases, each after re-topology unwrapping and relief re-projectingquads is mostly equal and UV space is manually maximized for smooth details distributioneach base mesh has 218 Vertices and 432 Facesasset is ready for geometry export and map baking at any chosen SUB-D levelasset is ready for hi-res close-ups,asset is ready for massive scene creation, all depends on your skill and hardware limitationsasset comes with only relief but no color informationasset is ready for 32-bit vector displacement baking as well as usual displaceattached vimeo scene was created with exact same asset inside of C4D with vector displacement technique
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