BsTen
good
The winter road is made using a seamless material with displacement.
Traces from car tires, winter equipment and boots. The material is based on photoscanning.
The material is applied to any plane (road) with a width of about 3 meters and the corresponding UV with a tile size of 3x12 meters.
In the scene, an example of the use of the material. Displacement height ~16cm.
High quality and resolution textures:
Diffuse, Normal, Roughness and Ambient Occlusion (not connected) 8192x2048px, Displacement (32-bit EXR) 4096x1024px
*Vray 3.1 and above, Corona 7 and above
*VrayHardwax SSS, Corona Volumetric Scattering translucency method is activated in the material
*when importing from FBX make sure input gamma=1.0 (linear/non-color) for Normal_map