--tripple red rock scan asset--
primary designed for / VFX / closeUps / dynamic simualtions / and all kinds of visualisations, wich requires high level of photorealismhigly optimized model with all possible details preserved
3 photorealistic models adapt from 3X360*AgisoftPhotoscan captures once it was sigle large red rock picked by me on seashore. by passing of time its shattered to 3 simillar chunks
model was scanned at artificail soft-light with 4200K and 95CRI index with 20.2MP full frame sensorresult was cleaned in zBrushresult was retoped within 3dCoat -my goal wasd try to keep size and shape of quads equal result manual unwrapped with Modoresult was transfered back to zBrush for reprojection and map capturing
each chunk comes with 3 maps
-albedo (pre-baked: curvature / soft AO / cavity )(map arrive with no blackout and no hotspots, so you can easily tweak and adapt to your scene gamma/colour scheme)
-displace (each map compilled from 3 displace maps from 2,3,5 zbrush sub-d level)
-specular/micro-surface/bump
textures downsized from 8k to 4k
mesh specifications:
R1 vertices:846,faces:1688
R2 vertices:1359,faces:2714
R3 vertices:1402,faces:2792
overal: 3625 7194
tesed up-to 6 subdivision levelsanimation rendered with Octane 2: https://vimeo.com/122735083for additional info and support contact me