Statue of an unknown monster or fairytale hero. The statue is made of concrete and is located in one of the parks of eastern Ukraine. The statue was created during the Soviet era and can also be found in other cities on the post of the sovereign space. The model contains a scan of the original model and a low-poly model with a group of lods. All models have texture ready to use in PBR rendering. Textures prepared for use in PBR, engines Unity (all renderung tapy), Unreal Engine. All textures have a resolution of 4096x4096.
Below is a description of texture packaging for Unity and Unreal Engine 4:
Unity HD render pipeline:Albedo - Base color, Alpha channel: OpacityMask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: GlossinessNormal – Normal mapEmissive – Emissive
Unity universal render pipeline:Albedo - Base color, Alpha channel: OpacityMetallic Smoothness – R channel: Metallic, Alpha channel: GlossinessSpecular Smoothness - R channel: Specular, Alpha channel: GlossinessNormal – Normal mapEmissive – EmissiveAmbient occlusion - Ambient occlusion (black and white)
Unreal Engine 4:Base color – RGB channel: Base color, Alpha channel: OpacityOcclusionRoughnessMetallic: R channel: Mixed AO, G channel: Roughness, B channel: MetallicNormal – Normal mapEmissive – Emissive