M
michelandia
Great work!
This was a very challenging photoscan of my shofar, as it has many glossy surfaces on it. However, using lighting tricks, I was able to get a scan of it, and it has been retopologized with a clean quad-based mesh with a high quality texture set. Textures include Albedo and Roughness.
2025 Update: Includes new FBX mesh with ~2k vertices and an updated 4k x 2k texture set that are optimally built to run with UE5's Nanite.
Blender version is properly shaded with subsurface scattering. I have also included the raw scanned object with the original texture, if you are so inclined to edit the object yourself from the ground up.