A scanned rockwall, a little bit mossy. Can be used in render scenes to game maps.
features:
8k Texturesgame-ready (2k & 256x256) Texturesmore than 1mio. verts scan meshBase and LOD game-ready mesh
The pack contains the highpoly mesh, a base mesh, gameready and a LOD mesh for the gameready mesh. All modells have unique textures.
Highpoly mesh: 8k Diffuse, Normalmap, RoughnessmapBase mesh: 8k (render textures) and 2k (game textures) Diffusemap, Normalmap, Displacementmap, RoughnessmapLOD mesh: 1k (render textures) and 256x256 (game textures) Diffusemap, Normalmap, Displacementmap, Roughnessmap
The polycounts in verts:
highpoly mesh: 1.571.505base mesh: 804LOD mesh: 334
*The highpoly mesh is only in .obj and .fbx, bcause the .dae file is more than 1Gb, which takes ages to upload for me.