How many building site's or industrial scenes look complete without a pile of sand? None thats how many!This is a 3d scanned model of a Pile of sand from our dirt & debris collection Perfect for decorating any outdoor scene in high quality renders or next gen games.
--TOPOLOGY-- This model was created using a hi resolution 3d scanning process (Photogrammetry) and has been retopologized to a quads and tris only mesh making it easy to modify and a great amount of detail baked into the normal maps without paying for it with polygons. Poly Count is 3580 Vert vount is 3635.Mesh responds well to subdivision and comes with a height map in case higher detail is needed.
--MATERIALS & UVS-- All UVs are 100% non Overlapping. Main max file has a V-Ray Material, an Arnld material, and a physical material as well as standard scanline all setupand correctly named for easy management in whichever rendering sytem you are using.Model comes with 4 alternate texture sets. All materials are created from a Substance file which is also available on purchase meaning you can easily make your own modifications.All materials are consinstent and physically accurate across all engines. Additional texture downloads are available for PBR, Unity URP and Unreal engine material sets, meaning this can be used for consistant renders across any engine.All Basecolor maps are 8K and all secondary maps are 4K, all images are in.png format.
--SCENE-- Model is in real world scale and centred at zero, Pile is approximatly 75cm high. Cameras & lights are on their own hidden layer. All objects logically named and on correct layers with Xforms reset. You will receive exactly what you see above Including all cameras lighting setup etc.
Originally created in 3ds max 2020 with Multiple additional formats available including OBJ & FBX and DAE