Pillar Base Asymmetric Ancient
Polycount
VertsHigh poly 141,158Mid poly 2,502Low poly 302
Intended To Use:Ruins, Gardens, Stylish houses, Parks, Games, render scenes, etc.
The Model contains a Mid poly version, a LOD Version and a high poly version of the mesh.
The first two are suitable for games (the fbx files), the high poly only for rendering. The pack also contains Two sets of textures for the mid poly and the LOD version.
The mesh is scanned. It is ultra photorealistic, because its made from a real world object.
The texturepacks contain:
HQ= high quality textures
-Diffuse for base-Baked normal map (baked from the highpoly model)-Displacement map
-LOD Diffuse-Baked LOD normal map-LOD Displacement map
GQ= game quality textures.
-Diffuse for base-Baked normal map (baked from the high poly model)-Displacement map
-LOD Diffuse-Baked normal map-LOD Displacement map
If you need a greater resolution for the textures, please ask me, i can create everything up to 10.000x10.000
Work:
The Object is a scanned real life object, which is used in 3D environments . The work contains:
1.finding the object2.making many pictures3.Computing the orientation and location of the pictures in Agisoft's Photoscann4.Computing a high quality pointcloude5.making a highpoly mesh6.baking the textures from the photos to the mesh
7.bring all the stuff into blender8.creating the mid- and low poly object9.Baking the textures and normalmaps, as well as creating uv's