Statue of a fairy tale character, gnome or brownie. The statue is located in one of the parks of eastern Ukraine. The model also has a low poly version with an LOD system. Also, four archives with texture for engines are Unreal Engine 4 and unity (HDRP and URP).
Brownie- slavic peoples home spirit, mythological master and patron of the house, ensuring the normal life of the family, fertility, health of people, animals
Below is a description of texture packaging for Unity and Unreal Engine 4:
Unity HD render pipeline:Albedo - Base color, Alpha channel: OpacityMask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: GlossinessNormal – Normal mapEmissive – Emissive
Unity universal render pipeline:Albedo - Base color, Alpha channel: OpacityMetallic Smoothness – R channel: Metallic, Alpha channel: GlossinessSpecular Smoothness - R channel: Specular, Alpha channel: GlossinessNormal – Normal mapEmissive – EmissiveAmbient occlusion - Ambient occlusion (black and white)
Unreal Engine 4:Base color – RGB channel: Base color, Alpha channel: OpacityOcclusionRoughnessMetallic: R channel: Mixed AO, G channel: Roughness, B channel: MetallicNormal – Normal mapEmissive – Emissive