PhotonWarrior
Good!
Note: Images are rendered in real-time with UE4.
Included Textures:
Features:
Meshes are scaled to their real size.
Branches use only 1 material.
Occlusion, roughness and displacement maps are assigned to R-G-B channel of one texture. They are also individually included.
4 LOD's and high poly mesh included
Texture Sizes: 4096x4096
Vertex Count: 83-4508
Triangle Count: 162-9012
Number of Meshes: 24