![3DP-Miniatures](https://img-new.cgtrader.com/avatars/1917019/small_98133e95-f273-40fa-8c06-3f366d8f1411.jpg)
Statue of an unknown monster or fairytale character. The statue is made of reinforced concrete, located in one of the brands of eastern Ukraine. The model will include a scan copy of the original object, a low-poly model with a group of LODs. Also included is a set of textures prepared for use in PBR rendering and unity (all type rendering), Unreal Engine 4, all textures have a resolution of 4096x4096. Textures for game engines are packaged according to their requirements.
Below is a description of texture packaging for Unity and Unreal Engine 4:
Unity HD render pipeline:Albedo - Base color, Alpha channel: OpacityMask - R channel: Metallic, G channel: Ambient occlusion, Alpha channel: GlossinessNormal – Normal mapEmissive – Emissive
Unity universal render pipeline:Albedo - Base color, Alpha channel: OpacityMetallic Smoothness – R channel: Metallic, Alpha channel: GlossinessSpecular Smoothness - R channel: Specular, Alpha channel: GlossinessNormal – Normal mapEmissive – EmissiveAmbient occlusion - Ambient occlusion (black and white)
Unreal Engine 4:Base color – RGB channel: Base color, Alpha channel: OpacityOcclusionRoughnessMetallic: R channel: Mixed AO, G channel: Roughness, B channel: MetallicNormal – Normal mapEmissive – Emissive