Lighthouse and rock formations captured by photogrammetry, plus some quick hacks to the buildings. The rock formations around the lighthouse came out well, but the lighthouse and building meshes were lumpy, so the lighthouse is shrink wrap reprojected onto cones with a new glass section and the nearby buildings have a new roof object to flatten them out. See object/wireframe views for edits. There are some shadows in the texture as shown. Native .blend as well as abc, dae, fbx, glb, obj+mtl, ply, stl, usdc, x3d. Texture is one ~126mb image. 836k verts, 1.67M faces (tris).