Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, allowing for use in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and others), game engines (Unity and Unreal compatible), and interactive presentations. The model provides a choice of detail based on the LOD System principle, ideal for cinematic animations, video games, and virtual reality experiences. The PBR textures include Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. Textures are 4096*4096 in size. Please like and leave a comment if you appreciate the model.