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High Quality Photogrammetry Model a Dead Tree Tall and Gnarly
To ensure colour accuracy the Raw Photography was profiled with X-Rite ColorChecker and a unique profile created for sRGB Colour Gamut in Lightroom. To ensure scale accuracy a scalebar was used to scale the model.
Lods have been cleaned up to remove floating polygons and close holes (where possible).
Note there are 2 diffuse maps with this package. The first diffuse map texture is the original photography with the lighting baked in and profiled to sRGB so is considered the 'ground truth'. The second map is called diffuse_3 and are delit for re-lighting so you have both options available to you.
Turntable Render of the 1 million poly mesh from Blender (scene not included).
https://youtu.be/15oqb_yCPVg
https://youtu.be/GAos9P8pbKc
Package includes 4 LODs with
1 million Polygon FBX model with 8k x3 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
500k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
200k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
50k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps