A photoscan of a bald cypress I processed in Reality Capture and cleaned up. This pack includes the original 16k texture maps for diffuse and normals, as well as the source mesh with the original UVs and the same mesh, but with simplified UVs and PBR materials with baked 8k textures. The mesh works very well with Nanite in Unreal Engine, and would make a great base to use for making a full tree model.