Snowy border of a road cleared by a tractor.
The object and texture are looped, repeating every 8 meters, will diversify your scene and add realism to snowy roads and sidewalks.
Highly detailed seamless textures:
Diffuse, Normals 8192x2048px Displacement (EXR 32-bit): 4096x1024px
There are two object instances in the scene, each 8x1.35x0.56 meters in size. Displacement height ~6cm. Used Vray HardWax SSS (Corona absorption), Vray(Corona)NormalMap
*When importing FBX, set input gamma = 1 to NormalMap.
*faces: 12228 per element, light quad mesh
*Vray 4 and later, Corona 7 and later
*Blender Eevee Normap Bump, Cycles Displacement wit Adaptive subdivision mod.
*To save RAM, it is possible to reduce detail by reducing the size of images by 2 times in the photo editor.