Old gray asphalt with cracks. The model was created using photoscanning without any shadows.
Detail is suitable for distant and close shots.
Actual size is 3x3 meters.
Highly detailed seamless textures:
8192x8192px Diffuse (Albedo), 4096x4096px: Roughness, Normal, Displacement (PNG 16-bit, EXR), AO (not connected)
The .max file contains a customized Vray (Corona) material on a wavy 9x9m surface with a displacement height of ~6 centimeters, you can turn it off for distant frames.
faces: 64
System units: centimeters
*vray 6, corona 7 or later.
*When importing from FBX, make sure that input gamma = 1 for all textures except Diffuse color.
*To maintain the correct dimensions when importing from FBX for versions MAX 2016 and below, import FBX through the File/Import menu
*EXR 32-bit displacement map for more precise detail.