Very old asphalt, asphalt crumbs. The model was created using photoscanning without any shadows.
Detail is suitable for distant and close shots.
Actual size 3x3 meters.
Highly detailed seamless textures:
4096x4096px: Diffuse (Albedo), Roughness, Specular, Normal, Displacement (PNG 16-bit, EXR), Ambient Occlusion
The .max file contains a customized Vray (Corona) material on a wavy 9x9m surface with a displacement height of ~3 centimeters, you can turn it off for distant frames.
faces: 32
System units: centimeters
*vray 6, corona 7 or later.
*When importing from FBX, make sure that input gamma = 1 for all textures except Diffuse color.
*To maintain the correct dimensions when importing from FBX for versions MAX 2016 and below, import FBX through the File/Import menu
*EXR 32-bit displacement map for more precise detail.