This is a collection of 3 trees, 3 rocks, ground, grass, and a small pond. This is version 3. You can check my profile for other similar 3d models.
This is made in blender and rendered in cycles. The whole scene is quite low poly so after baking and a few optimizations you can also use them in your games. (You might only need to make the tree low poly). The whole scene uses just procedural textures, so you can bake it to whatever resolution that you want.
Environment map used -- a custom sky created procedurally
The plugin was only used for the tree (blender sapling addon). This 3d model is UV unwrapped except for the tree. You will also get baked normals for the rocks (4096*4096)
Vertex / Poly count --> Trees -- verts - 6950+7998+7174, faces - 3026+3294+2950 Ground -- verts - 1089, faces - 1024 Stones -- verts - 395+395+386, faces - 786+786+ 384 Pond -- verts - 4, faces 1
You can check out my profile for more versions and more 3d models.