Tree stumpe from photogrammetry. Includes the high poly original, the photogrammetry texture and then the low poly version with diffuse, delit diffuse, normals, roughness, curvature, height and baked normals baked from the high poly.All baked maps are 8K on good UVs and the original is 16K on the output UVs.
Produced in Agisoft, retopologised in Zbrush and baked and textures produced in Substance Designer