Tree micro with leaves - 3 d complex game low-poly model with physics proxy and vegetation Cryengine physics. It has 4 LODs, vertex color paint, vertex alpha paint. May be easily imported in any game engine or in render scene. Textures have diffuse, specular, roughness, normalmap, opacity map, detailmap. Roughness map is in TGA normalmap ALPHA channel. Textures total count -9 dds, 9 tga with 1024x1024 & 512x512 (for dds files) and 1024x1024 & 2048x2048 (for tga files) resolution.Max file contains: one material – default 3dmax, 4 submaterials (shader Cryengine, may be easily changed to any other, cause contains only diffuse channel for debug purpose), 13765 polys in the scene, 19198 verts, 4 LODsCryengine cgf file (in Cryengine_Model folder) additionally contains: complete game-ready mtl material file, 4 submaterials, 6909 faces and 6485 verts for main model without LODs, 4 LODs, vertex color paint and vertex alpha paint.To use model in Cryengine: put folder “tree_micro_leaves” in “Objects” folder of your Cryengine built.