joure-v
Hi, just a quick question.
It says there are textures for the meshes but it's not UV mapped?
How does that work when importing in let's say Unreal Engine 4?
I don't mind quality too much for my project but I wonder how it'll work in-engine.
Notes:
The scene includes 8 low-poly models and 2 textures.
All models have 2501 polygons.
Six formats:3ds max 2014 \ Maya 2014 \ Blender 2.93 \ C4D r19 \ OBJ \ FBX.