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This is a collection of 9 low poly pine tree models. Modeling in 3ds max 2015.
Geometry: Quads/Tris. Polycounts for the tree range from 1000 -> 2800 tris.In scene:Verts 11433;Polys: 8587 (Quads: 7259 / Triangles: 1328);Tris: 15858.
File Formats:
- 3ds Max 2015 V-Ray;
- 3ds Max 2012 standard materials;
- OBJ (Multi Format);
- 3DS (Multi Format);
- FBX (Multi Format);
- Cinema 4D R16;
- Unity 5.6.1 unitypackage* (Characteristics for unitypackage are slightly different, because the unity does not contain 2-sided material. I used two planes, one of which inverted the normals. Textures of branches are reduced for productivity).
Features:
- Every model consists of four separate objects: Trunk, Brunches, Foliage_mat_1, Foliage_mat_2;
- Models is fully textured with all materials applied;
- Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily;
- No extra plugins are needed for this model;
- Lights and cameras are not included in the scenes.
All Textures are jpeg format with the following resolutions: 2048*2048;Textures :
Trunk, Branches: Diffuse, Specular, Normal;Foliage_1, Foliage_2: Diffuse, Specular, Normal , Opacity;
Rendering: Marmoset Toolbag 3, Unity screenshots.
*UnityTextures:Trunk: Diffuse, Specular, Normal 2048*2048;Branches: Diffuse, Specular, Normal 512*512;Foliage_1, Foliage_2: Albedo, Specular, Normal 2048*2048;
3D-models in unitypackage included 6 elements:-Trunk;-Brunch;-Foliage_mat_1;-Foliage_mat_1_invert;-Foliage_mat_2;-Foliage_mat_2_invert.
REVIEWS & COMMENTS
accuracy, and usability.
