Optimized for Video Games and real-time rendering
Note :
Objects Name :
- S _PALMETTO _01
- S _PALMETTO _02
- S _PALMETTO _03
- S _PALMETTO _04
- S _PALMETTO _05
- S _PALMETTO _06
Materials Name :
- M _PALMETTO _01
- M _PALMETTO _Leaf _01
. Textures : 4096x4096 PNG
- T _Palmetto _01 _Base _Color
- T _Palmetto _01 _Roughness
- T _Palmetto _01 _Mixed _AO
- T _Palmetto _01 _Normal _DirectX
.
- T _Leaf _01 _Base _Color
- T _Leaf _01 _Roughness
- T _Leaf _01 _Mixed _AO
- T _Leaf _01 _Normal _DirectX
- T _Leaf _01 _Opacity
- T _Leaf _01 _Specular
Formats :
Importing :
First Copy/Paste the Textures to a folder beside the scene file . Rename this Folder to Textures
If Textures are not loaded ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
Importing process is not perfect in any cases (Because of different software standards) and need to some adjustment
Low poly Tropical trees with PBR