Hey There!!
This is a Root Generator Based on Blender's geometry Nodes Visual scripting. It Can generate various Type Of Roots Within a few Slider like Animated fantasy Roots, ground Roots, Wall Roots in all Sorts of Dimensions. It is very Simple Quick and Easy to Use. I Made it In away so can get the best Roots Quick as Possible For your Great Artworks.
No need to worry About UVs just Generate and Use Because All UVs are Procedural as well. You can Name You UV map In Modifiers Pannal. Along with all The Other Controls. Use the Same UVs name in a Attribute node in Shader Just Like Default Included mossy Roots Shader. which is also happened to be procedural. And you Always generate in Blender and Export in Other Applications. Just Bake textures In a new Unwrapped UV map for that.
All the Controls are in Modifiers Pannal.
There are Two Versions in the Blend File Level 1 and 2. level 1 for Backgrounds and it only has base Roots, Other also has Secondary roots and some more controls.
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