A very realistic rock 3D Model CLEAN TOPOLOGY & CLEAN UV MAPPING to get less distortion as possible. XTREM REALISTIC HIGH RESOLUTION TEXTURE. As you can see in pictures, you can render it with full closeup by keeping beautiful details.
NATIVE FORMAT
Cinema 4D R14 TOPOLOGY
Number of Quadrangles: 3 476 Number of Triangles: 0 Number of Ngons: 0 TEXTURES
color map: 7 500x7 500 px Normal map: 7 500x7 500 px Displacement map: 7 500x7 500 px
___________________________________________________________________________________ NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS) :
SSS translucent effect is only available for native format (c4d), so to get more realism you have to recreate your own SSS Translucent channel in your own software.You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.Displacement technique is used there to get more details.