This model took quite a while to create, but it was definitely worth it. With this model you will be able to use 1 tree model to create all of your various trees when working in Blender for archviz. Also bare in mind that the nodes are set up that one is able to grow the tree, therefor you can work animations in of the tree growing from a sapling to a full grown tree, the interface can be seen in the last preview image. The two most important things to note are: if you are going to use a different rendering software like I do, remember to apply the geo-node modifyer, otherwise materials will not be applied. Secondly, I am unsure wether the geo-nodes were able to transfer to the various model types uploaded (I dont think so), so be sure to use the Blender model to create the different tree types. Bear in mind that poly/vert counts may differ depending on the tree size you choose. These trees also work well for game creation needs. Enjoy!