Pine cone 3d model with LOD's, 4K PBR pipeline textures, Game Ready.
Low-poly meshes:
SM_Pine_Cone.fbx (poly: 54144 vert: 26905)
SM_Pine_Cone_LOD1 (poly: 27072 vert: 13402)
SM_Pine_Cone_LOD2 (poly: 13536 vert: 6679)
SM_Pine_Cone_LOD3 (poly: 6768 vert: 3333)
SM_Pine_Cone_LOD4 (poly: 3384 vert: 1672)
Hi-poly meshes:
SM_Pine_Cone_HI.obj (poly: 108583; vert: 55099)
SM_Pine_Cone_Scaned_Mesh (poly: 2605948; vert: 1306264)
Textures:
T_Pinecone_AO.tga
T_Pinecone_D.tga
T_Pinecone_N.tga
T_Pinecone_R.tga
T_Pinecone_S.tga
T_Pinecone_PBR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
FBX (Multi Format)
OBJ (Multi Format)
TGA (4K, Textures Formats)
Hi poly scanned model of pinecone
If you have any questions, or suggestions you can contact me through support.