Pine Tree Trunk

Pine Tree Trunk Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No Unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Photo-realistic 3d model of a pine tree trunk perfect for every use-case ranging from games, film or animation. The model is available in four different levels of detail and the texture maps scale up to 16k. All meshes are uv-mapped and have a clean mesh. The tree trunk also has real world scale.

Meshes

  • lod0 (356k vertices)
  • lod1 (53k vertices)
  • lod2 (10k vertices)
  • lod3 (2.6k vertices)

All meshes are available in the following formats

  • .blend
  • .fbx
  • .glb
  • .obj + .mtl

All textures are available in the following resolutions

  • diffuse_16k.jpg (for lod0)
  • normal_16k.jpg (for lod0)
  • ao_16k.jpg (for lod0)
  • diffuse_8k.jpg
  • normal_8k.jpg
  • ao_8k.jpg
  • diffuse_4k.jpg
  • normal_4k.jpg
  • ao_4k.jpg

Please contact me personally if you are interested in the raw files (mesh with 4 million vertices and the raw texture maps)

Still questions?

Feel free to contact me at any time! You can find contact information on my website https://flolu.com

Item rating
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Pine Tree Trunk
$15.00
 
Royalty Free License 
Pine Tree Trunk
$15.00
 
Royalty Free License 
Response 96% in 2.0h
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3D Model formats

Format limitations
Native
  • Blender (.blend) (4 files)82.8 MB
Exchange
  • Autodesk FBX (.fbx) (4 files)30.9 MB
  • glTF (.gltf, .glb) (4 files)409 MB
  • OBJ (.obj, .mtl) (4 files)19.2 MB
  • Textures 797 MB

3D Model details

  • Publish date2020-06-29
  • Model ID#2330678
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 4,966
  • Vertices 2,578
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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