
Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. Ideal for creating realistic swamp or wetland scenes, natural landscapes, and environmental details in game design. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. Textures are 4096*4096 in size. Please like and leave a comment if you enjoyed the model.