Coconut Palms props for games. Three unique palm models with animation and materials in Unreal Engine 4.26. 3Ds Max construction files with separate leaf objects for modification. _*3ds Max materials are not setup for rendering.
Included:Unreal Engine 4.26 Project file with assets ready to be used with LODs, materials and collisions setup, including animation.Three models in FBX format containing LODs3DS Max 2021, 2019 containing the original source models with separate leaf objects. Please note that only rudimentary materials are in 3ds Max format since these models are not meant to rendered in 3ds Max, although with a little setup they can.Materials for Bark, Leaves and Dried leaves in .TGA format including Basecolor, Normal and SSS map.Bark textures 4096x4096 and leaf textures 2048x2048 resoluition. Controls for wind animation settings, material parameter settings in Unreal. See screenshot. All wind animation can also be disabled with single a button.
Mesh details:
SM_Palm_Variation01 LOD0 9,119 Triangles, 8,295 VerticesSM_Palm_Variation02 LOD0 10,958 Triangles, 14,079 VerticesSM_Palm_Variation03 LOD0 8529 Triangles, 8,838 Vertices
These are high quality models for AAA highend games. The models were tested in real production environment.