Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, allowing for use in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, V-ray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD system principle.
This model accurately captures the diversity and natural essence of clustered mushrooms, perfect for forest scenes, ecological studies, or educational displays. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, making them suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size.
If you like the model, please leave a comment or a like!