A very realistic Holly 3D Model CLEAN TOPOLOGY & CLEAN UV MAPPING to get less distortion as possible. INCREDIBLE SEAMLESS & HIGH RESOLUTION TEXTURES. Displacement procedure is used in Cinema 4D NATIVE FORMAT
Cinema 4D R16 TOPOLOGY
Number of Quadrangles: 68 032 Number of Triangles: 210 Number of Ngons: 0 TEXTURES
color map: 8 192 x 8 192 px Normal map: 8 192x8 192 px Displacement map: 5 300 x 5 300 px
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS) :
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.Displacement technique is used there to get more details. We recommend to add SSS channel on your material to get more realism.